" The truth is, the original textures were pretty out of style when compared to the rest of the characters! They had too much shading textured on, there were outlines all over the place… it was a bit of a mess. Not to mention their eyes were hardly in the FusionFall style!"
Take a look at the difference between original blossom on the left and fusionfall legacy blossom on the right.
As you can see original blossom is way darker than legacy blossom.
Apart from drawings some of you might regard as boring,they added new animations as seen in this video:
Not only did they put animations but they are adding a belladonna nano. If you do not know belladonna here she is!
And here is the belladonna nano!
Virt's comment explains it all:
"We’d like to think of this new nano as a special treat to the hardcore fans of the original game. As you can see, Nano Belladonna’s design has been in development for quite some time. Through several revisions, we finally landed on the final design before we went hands on and made her! Just like most other nanos, she will be receiving expressions to match her animations, and just like the Buttercup Nano, she’s a Blastons type. We’ve also thrown in a teaser of a few more nanos from the Powerpuff Girls series."
What do you guys think about this Devblog and the features? This is probably their longest Devblog yet. Soooo, yeah that's all for now. Subscribe to my YouTube channel for video reviews (Fusionfall Dude). Don't forget to comment in the comments button below.
See you in the next Devblog , pic of the Day or something about retro or legacy. Thanks guys that's all for now!
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